Extending a Standard Tablet into an Ocarina Playing Gaming Platform with Projected Parallax Layers
Extending a Standard Tablet into an Ocarina Playing Gaming Platform with Projected Parallax Layers
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2015-10
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eng
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application/pdf
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5 pages
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The 5th International Conference on IT Convergence and Security (ICITCS 2015) IEEE Xploer at Kuala Lumpur, Malaysia
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Abstract
This paper describes the implementation of a clipon
hardware extension to the standard tablet to create a gaming
platform that can help people play the 4 hole variation of the
ocarina musical instrument. A clip-on contraption was used to
project the visual output into a physically layered parallax layer
to create an interesting visual presentation. The proposed clipon
contraption was designed and custom-made to fit a standard
10” tablet and a 3D Role Playing Game utilizing the 4 hole
ocarina fingering scheme as input was developed as a gamification
platform for learning how to play the ocarina.