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    Transforming Classrooms through Game-Based Learning: A Feasibility Study in a Developing Country 

    Poonsri Vate-U-Lan (International Journal of Game-Based Learning, 2015)

    This article reports an exploratory study which investigated attitudes towards the practice of game-based learning in teaching STEM (science, technology, engineering and mathematics) within a Thai educational context. This self-administered Internet-based survey yielded 169 responses from a snowball sampling tech- nique. Three fifths of respondents were female (59.2% or N=100 females and 40.8% or N=69 males). Slightly more than half (55.6%) of the participants were elementary, secondary and university students. An additional second group of ...