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dc.contributor.authorNanthavut Chooki, auth.
dc.contributor.authorNititum Kovitgoolkr, jt. auth.
dc.contributor.authorSuwanna Sae-Hen, jt. auth.
dc.contributor.authorTeeraporn Tiyapanjani, jt. auth.
dc.contributor.otherAssumption University. Vincent Mary School of Science and Technology
dc.date.accessioned2015-07-03T07:43:42Z
dc.date.available2015-07-03T07:43:42Z
dc.date.issued1997
dc.identifier.citationAU Journal of Technology 1, 1 (July 1997), 7-15
dc.identifier.urihttp://repository.au.edu/handle/6623004553/13704
dc.descriptionIn English ; only abstract in English.
dc.format.mimetypeapplication/pdf
dc.language.isoeng
dc.publisherAssumption University
dc.rightsThis work is protected by copyright. Reproduction or distribution of the work in any format is prohibited without written permission of the copyright owner.
dc.subjectAU Journal of Technology
dc.subjectAU Journal of Technology -- 1997
dc.subject.otherAssumption University -- Periodicals
dc.subject.otherComputer networks
dc.subject.otherClient/server computing
dc.subject.otherComputer games
dc.titleSlave-a client server card game
dc.typeText
mods.genreJournal Article
au.identifier.bibno0021-1341


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