Browsing Conference Papers by Title
Now showing items 12-22 of 22
The Oxymoron of Serious Games in eLearning: Gender Differences from an Internet-based Survey in Thailand (2017-04)
This research study examined gender attitudes towards playing serous games in eLearning contexts as there is a lack of comprehensive reports and academic commentary on how to apply and link serious games effectively to learning. The results were based on a large scale Internet-based survey, which involved 803 participants drawn from every region in Thailand. Sixtyone per cent of participants were females (61.2%) and the majority of them were teenagers and adult (36.8% and 24.1% respectively). The survey sought information on participants’ ...
(Mother Theresa College, Thiruvananthapuram, Kerala, India., 2020-11-06)
‘Phygital’ or physical plus digital, is a combination of a physical circumstances or tangible objects and digital or online technology-driven experience. This paper introduces a challenge on potential phygital learning environments that may induce superior learning experiences for students as compared to experienced realized through either physical or digital experiences. ‘Phygital learning’ is a novel design concept to induce a new dimension of learning experiences while students interact with the physical context simultaneously as the digital ...
Quality of MBA Programs-Challenges for Thai Universities in the New ASEAN Economic Community (AEC) (Journal of Science and Technology, 2016-12-20)
Thailand as a country has been experiencing rapid increases in student enrollments in higher education. This has also led to creation of a variety of MBA programs. While it is largely debated, it is possible that the demand for MBA degrees would continue to grow. Although MBA programs in Thailand are proliferating but institutions with a good brand value are still lacking. The problem of MBA programs is more than rapid proliferation of below average management institutions. They impart substandard training through inefficient processes to youngsters ...
A simplified process monitoring system is implemented for process performance analysis. The concept of system is designed to deal with the reuse information from conventional measurement inspection of electronic piece parts. The analytical process depicts the principle of Statistical Process Control (SPC) to manipulate the preliminary data in the database from measurement machines in a real-time manner. The system will firstly generate a comparison graphical data from a particular process which then produces an identical product from the multiple ...
(8th Annual International Conference on Education & e-Learning (EeL 2018), GSTF, ISSN 2251-1814, doi: 10.5176/2251-1814_EeL18.121, 2018-09-24)
Science, Technology, Engineering, and Math (STEM) is a mode of education to mold scientists, engineers, and technocrats to mitigate the challenges of the 21st century. The STEM curriculum has been designed for school education (K-12) to cultivate the habit of critical thinking and problem solving from childhood. This study has been conducted in the STEM schools of Dubai, UAE to determine the interest of students in pursuing STEM education and STEM career. Also, the effectiveness of teaching and efficiency of teachers have been assessed. The overall ...
This research study examined the rapid changes in computer user behavior among Thai internet users, and analyzed differences in the computer health risk between desktop users and mobile device users. The emphasis is on “Text Neck” which has become a global epidemic affecting millions of people of all ages using various computer devices. The purpose of this study was to consider the incidence and relationship between health problems, and Thai Internet users’ behavior on computer and smart devices. The main research ...
The main objective of this study was to survey online students’ attitudes towards communication for eLearning on social network sites. This online survey resulted in 896 valid responses. The statistics for interpreting were percentage, mean, standard deviation, t-test independent and one-way ANOVA. The average score of the attitude towards using eLearning on social network site was positive (4.23 out of 6, SD=1.10). The findings confirmed that the most popular among social network sites was Facebook. It also found a statistically significant ...
Using emergent techologies for facilitating engaged learning in a virtual leaning environment (VLE) (2009-03)
The main purposes of this paper is to explore the significance of emerging technologies for engaging and enhancing interactive eLearning . We begin by highlighting the characteritics of the new Interaction Age that suggest a shift in the creation, usage and applications of digital content. We review a set of technologies and trends such as Google Applications, Cloud computing, Virtual Reality, and ubiquitous learning via iTune U using mobile devices. These technologies are among those at the leading edge of innovation and hold promise for the ...
USING LEARNING ANALYTIC (LA) TOOLS TO ENHANCE QUALITY OF HANDS ON ACTIVITIES (HOAs) IN ONLINE TECHNOLOGY COURSES (iSTEM 2017, 2017-07-13)
In the last few years, there has been a proliferation of online Information Technology (IT) and management related programs in many Thai universities. Big data analytic has turned into a new science in refining businesses strategies. But there is a lack of strategy when it comes to analyzing the data captured in various Learning Management System used for hosting the course contents. This case study provides an insight into how to use of Moodle “Reports” as a Learning Analytic (LA) tool for analyzing the use of Hands-on-Activities (HOAs), lab ...
Using Learning Management System (LMS) activity logs for developing a framework for improving the core components of an eLearning course (De La Salle University Manila, 2009)
Quality of eLearning components is becoming a key issue in a virtual leaning environment. The main objective of this paper is to provide educators and content experts a better understanding of the significance of usage of Learning Objects (LOs) or core components provided in an eLearning courseware. Most significant outcome of this work is to share a few statistical techniques to analyze the usage of various learning objects (LOs) or components for improving the quality of eLearning courseware. This work is accomplished by capturing the student's ...